I want to create a model of a full face helmet but not sure which software to try and reverse engineer it in. I used to know my way around 3dsmax. Blender seems to have a steep learning curve. I can somewhat find my way around fusion. My aim is for the model to be as accurate as possible. Most of the videos I see on youtube are speed-modeling, or just not as complex. Thanks for any tips. submitted by /u/bobthebusinesser |